![]() A multimedia controller
专利摘要:
The present invention relates to method of operating a media player and in particular a method of instructing the player to provide media information from a collection of digital recordings. The invention as disclosed includes a device enabled as a multimedia controller in a configuration including two individual physical objects, and where each physical object has an identifier and at least one of the objects has means to detect events and to issue action commands accordingly. The user operates interactively the two objects simultaneously to perform a given functional selection to be executed by a remote media player. The two individual physical objects interact and exchange information and generate a control command according to the user handling of the two objects. 公开号:DK201300569A1 申请号:DK201300569 申请日:2013-10-07 公开日:2015-04-13 发明作者:Lyle Bruce Clarke;Mikkel Venge;Jørgen Daucke Von Barner 申请人:Bang & Olufsen As; IPC主号:
专利说明:
A multimedia controller Technical Field The present invention relates to method of operating a media player and in particular to a method of instructing the player to provide events from predefined categorized list of events from a collection of digital recordings. Various schemes have been devised to generate playlists from an input in the form of a whistled or hummed tune, or based on an automated analysis of the content of "typical" recordings. However, they all require the user to perform a value judgment and to initiate play according to an expressed playlist. Thus, there is a need to accommodate modern living's desire for "individualized conformity" and to obtain as much entertainment for as little effort as possible in the hedonistic spirit. Thus, the disclosed invention has a "play alike" behavior and gives the user the perception of playing a game at the same time as addressing specific desires of proving multimedia information to the user. A preferred embodiment is implemented in two or more balls also known as Chinese "Baoding balls"; These are rotated repeatedly to improve manual dexterity and strength, and are also said to assist in injury recovery. A first aspect of the invention is: A device enabled as a multimedia controller in a configuration including at least two individual objects, and where each object has an identifier and at least one of the objects has means: o to detect events and to issue action commands accordingly, o to detect the other individual object being in close proximity, o to detect the other individual object being in physical contact, o to act as a master or to act as a slave according to a physical location relative to the other individual object , o and where an action command is issued from the master object caused by one or more of the events: the two objects are in physical contact and the user generates a finger touch on the surface of one of the objects, or the two objects have been in physical contact and the user generates a finger touch on the surface of one of the objects object. Brief description of the figures Figure 1,2,3 shows the concept of the invention including two objects. Figure 4 shows the 3D domain in which the objects are related and operated. Figure 5,6,7 displays the applied touch concept. Figure 8 shows alternative embodiments of the invention. Figure 9.10 display concepts of the control systems. In a preferred embodiment a device as disclosed is implemented in two or more balls shaped objects, these being the objects by which the user interacts with a multimedia player or multimedia system. The multimedia files of any type can be controlled in the disclosed invention, this includes music, video games and the like. The following description is exemplified with music files. The balls invite social interaction and contain an entertaining element when choosing multimedia information e.g. music, and provide an easy and playful interaction: • The balls can be used to select random music, as a social game or as an easy remote control to choose music that fits a particular activity. • The interaction is easy and playful and invites the user to play with the balls and see what happens. • The interaction is intuitive and easy without the user knowing anything about the technology. • Specific functions are related to specific operations a user may use; e.g. To turn a multimedia system on from stand-by mode, the two balls are pushed into physical contact with each other. The concept of the control system applied to each of the balls includes a microprocessor and memory means enabled to be configured from a remote device and wirelessly. Thus load / reload of data that includes tables for mapping the detected input to related output / command may be adjusted according to specific system / user requirements. An appropriate structure of the data table is a standard "state / event processing matrix" including old state / new state transitions information, to take place within each of the balls and in the interaction among two or more balls. One table per object (ball): One table for the interaction among balls e.g. with two balls: All data, names, relationships, data structures / records etc. may be defined and redefined accordingly, by means of an external system, e.g. via Smart Phone and an "App". In the embodiment in which two or more balls are involved, the individual balls interact when providing the media information to the user. Interaction between the balls includes: • The balls are placed on the palm of a person's hand, and each ball may detect this as a touch on the surface of each ball. • The balls may be at the same level, i.e. same height relative to the palm. • If the hand / fingers are tilted, the balls may be at different levels, i.e. not the same height relative to the palm. • The balls may be aligned differently along a line, thus one ball is positioned as the first in a row, and the second ball is positioned as the second in a row. • The balls may be in physical contact with each other. • Each ball may be rotated around each axis in a 3-D space. • Each ball may be shaken, moved horizontally or vertically. Thus, in a second aspect of the invention: A device where one or more of the objects has: • a unique identifier, • an inclination / tilt detector, • a position / order detector, • a movement detector, • a touch detector, • an event detection, and • an action command is issued based on combined input parameters from the detectors in the two objects. The user may operate the balls in different modes of operation, e.g. but not limited to: • Have two balls on the palm of the hand and push (click) the balls together so they get in physical contact. One or more clicks may be applied. • Bringing one of the balls in a position closest to the index finger, thus this ball is considered to be the first-in-row. • Perform a touch / tap with the index finger on the surface of the first-in-row ball. • Perform a touch / tap with the index finger & middle finger simultaneously on the surface of the first-in-row ball. • Perform sliding movement with one or more fingers simultaneously on the surface of the first-in-row ball. • Perform a touch with the thumb finger on the surface of the second-in-row ball. • Perform a sliding movement with the thumb finger on the surface of the second-in-row ball. • Shake both of the balls simultaneously. Each of the predefined legal combination of states and related events, as listed, is included in the predefined state / event table definition that reloadable according to predefined product requirements. Thus, in a third aspect of the invention: A device where events include attributes of the contact between the two objects: • No contact, • A first and initial contact, • A second contact following the first contact, and optionally consecutively, • A third contact, a fourth contact and an n'th contact. A device where the objects are enabled by means of detecting a user handling of the object: o Turn, o Shake, o Move up / down, o Move back and forth, and o all performed with the object relative to a 3-D coordinate system. Thus, in a further aspect of the invention: A device where the objects are enabled by means of detecting a user touch performed anywhere on the complete surface of the object as addressed in a 3-D coordinate system. A device where a user touch includes: o Physical contact with the user's palm, o Close proximity, without a direct physical contact, o Single touch by one or more fingers, o Single touch and pressure by one or more fingers, o Touch and slide by one or more fingers. According to system requirements: • one ball may be configured to be the channel access and playlist management control unit (e.g., select, step up / down, scan, more-of-the-same); • Another ball may be configured to be the control unit for sound management (e.g. on / off, volume up / down, scene modes according to presets [sound system filter settings for a room]). Examples of the user command to be sent to the media equipment under control are: • activate the system from stand-by, by default the most recent channel is selected by the system; • select a new channel, by the step up command; • adjust the sound volume, by the volume up command; • expand the perceived sound, by selecting the sound filter mode command; • Finally close down the system with the stand-by command. Figures 1 and 2 show a preferred embodiment of the invention. A ball formed device (1) is enabled by means to identify itself, and to determine the position of it, the position being relative to placement and orientation in a coordinate system in which another device (2) may be located, and with which the ball formed device (1) interactively may exchange data and control. The ball device may be configured with touch sensitive means on all surfaces, enabling the control function of step / search forward, play / pause / stop, step / search backward, and volume up / down and alike; these functional selections to be communicated to an external media player. Having two or more balls, they may in combination constitute objects in a play game; in such a way that internal relationship and / or relative position of each of the balls referring to external object enables a plurality of functional combination, which is interpreted as one specific command to be sent a media player / rendering device for activation of one specific playlist. The balls may be played onto a surface, e.g. a palm of a person's hand, and on which, the position of each ball may be determined. In the preferred embodiment one ball is preconfigured to be the master (1) of the two or three balls. It communicates with the one or two other balls to determine the relative position (rank) of all the balls. The master ball (1) communicates with, i.e. send control commands controls to the external media player, and optionally receive response from this. Alternative criteria may determine which mode a ball may adapt, when enabled for user input. Criteria for the actual ball to be current are: • the ball being located highest, relative to the palm when inclined / tilted; • the ball being located highest, relative to the palm; • the ball being first in a row along a line as shown in Figure 2, as position / order, and o the two or more balls adapted to the different modes accordingly. Figure 3 displays a physical contact being detected as an event that triggers one or more control command to be sent from the master ball to the media player. The ball may detect and process alternative events such as: • the first initial physical contact between two balls; • a second physical contact following the initial contact; • a third physical contact, a fourth and an nth following as consecutive contacts, and o send individual commands accordingly. Figure 4 displays that one ball may be rotated back and forth around each axis relative to a 3D coordinate system and send individual commands accordingly. The surface of each ball is enabled by standard means to detect touch and pressure performed by the user's finger; the user given events are interpreted and a related action processed by each ball as required. Figure 5, 6, 7 display alternative input modes for the user to provide control commands: • a touch or a pressure on a single point; • tapping given as a sequence of single touches; • a single finger touch followed by a slide with the finger on the surface; • a touch given by two fingers followed by a slide with the fingers on the surface, and o send individual commands accordingly. Figure 8 shows alternative embodiments of the invention. Basically a ball can be made of any material e.g. PVC, polycarbonate, glass, metal, aluminum. To obtain the touch feature it is necessary to configure the surface of the ball with touch sensitive means, e.g. a capacitive sensing principle, having the alternatives: • a sandwich construction including an insulator and lead evaporated onto the surface; • a sandwich in terms of a foil including an insulator and lead mounted to the surface; • the surface being organized into fragments / tiles that may be individually addressed and sensed electrically. Examples of fragments / tiles on geometric objects are illustrated on a globe, on a football and on a tennis ball. Thus, the invention discloses an object which is embedded into a ball shaped object or into a polygon shaped object, and where the plurality of objects in combination constitutes a system controller. Figure 9 shows a ball device embodiment of the invention. A microcomputer including memory means has the ability and means: • sense and detect user given input e.g. via a touch pad; • position, movement and Χ, Υ, Ζ orientation means, e.g. one or more accelerometers; • wireless communication means, e.g. Bluetooth or Wi-Fi, command out and status input; • data exchange means, for load / reload of configuration data; • signal / command means, e.g. an IR wireless system, for event activation sent to an external device; • optionally a user individual operation may be executed, with the person ID being sensed by fingerprint detection means. Standard means are applied for the detection of position, movement, tilt, XYZ orientation, shaking, turning etc. The standard means include precision GPS means applied for toys and games may be used as ball position detection; the precision of these means allows position detection within approximately two mm., which is sufficient in the disclosed application. Supplemental standard means include accelerometers and inclination / tilt sensors. Figure 10 displays the communication principles as required: • The two balls P1, P2 exchange information wirelessly to synchronize the detected events sensed on one ball P2 with the detected events sensed on ball P1, • The ball P1 validates the detected events and sends a control command, as an action based on the conclusion of the validation, to the multimedia system. The invention as disclosed may be applied in a plurality of multimedia rendering systems, where a new and alternative approach to media access is required. The method of the invention differs from prior art systems, where a more traditional search for music is known. The need for a more playful mode of entering music, based on a current situation including location, persons, and emotions. The invention as disclosed is applicable in two different types of applications: A system controller where the device is embedded in a ball shaped object, the device may operate as a standalone unit. A system controller where each of a plurality of devices is embedded in each own ball shaped object, and where the plurality of balls in combination constitutes a system controller.
权利要求:
Claims (10) [1] 1. A device enabled as a multimedia controller in a configuration including at least two individual objects, and where each object has an identifier and at least one of the objects has means: a. to detect events and to issue action commands accordingly, b. to detect the other individual object being in close proximity, c. to detect the other individual object being in physical contact, d. to act as a master or to act as a slave according to a physical location relative to the other individual object, e. and where an action command is issued from the master object caused by one or more of the events: i. the two objects are in physical contact and the user generates a finger touch on the surface of one of the objects, or ii. the two objects have been in physical contact and the user generates a finger touch on the surface of one of the objects object. [2] 2. A device according to claim 1, where each of the two objects has: a. a unique identifier, b. an inclination/tilt detector, c. a position/order detector, d. a movement detector, e. a touch detector, f. an event detection, and i. an action command is issued based on combined input parameters from the detectors in the two objects. [3] 3. A device according to claim 2, where events includes attributes of the contact between the two objects: a. No contact, b. A first and initial contact, c. A second contact following the first contact, and optionally consecutively, d. A third contact, a fourth contact and an n’th contact. [4] 4. A device according to claim 3, where the objects are enabled with means to detect a user touch performed anywhere on the complete surface of the object as addressed in a 3-D coordinate system. [5] 5. A device according to claim 4, where the objects are enabled with means to detect a user handling of the object: a. Turn, b. Shake, c. Move up/down, d. Move back and forth, i. all performed with the object relatively to a 3-D coordinate system. [6] 6. A device according to claim 5, where a user touch includes: a. Physical contact with the palm of the user, b. Close proximity, without a direct physical contact, c. Single touch by one or more fingers, d. Single touch and pressure by one or more fingers, e. Touch and slide by one or more fingers. [7] 7. A device according to claim 6, where the objects are rotate-able around any of the axis Χ,Υ,Ζ as addressed in a 3-D coordinate system. [8] 8. A device according to claim 7, where a mode of operation of the device is related to an actual event. [9] 9. A device according enabled according to all claims where an object is embedded into a ball shaped object or into a polygon shaped object. [10] 10. A system controller enabled according to claim 9, and where the plurality of objects in combination constitutes a system controller.
类似技术:
公开号 | 公开日 | 专利标题 US11243615B2|2022-02-08|Systems, methods, and media for providing an enhanced remote control having multiple modes KR102169206B1|2020-10-22|Haptic feedback control system US20150346999A1|2015-12-03|System and method for enhanced command input US20120206332A1|2012-08-16|Method and apparatus for orientation sensitive button assignment US20110239114A1|2011-09-29|Apparatus and Method for Unified Experience Across Different Devices JP6129214B2|2017-05-17|Remote control device US10275048B2|2019-04-30|Method and apparatus for configuring and selectively sensing use of a device KR101383840B1|2014-04-14|Remote controller, system and method for controlling by using the remote controller US20140149901A1|2014-05-29|Gesture Input to Group and Control Items WO2012001428A1|2012-01-05|Mobile computing device US20130191784A1|2013-07-25|Electronic device, menu displaying method, content image displaying method and function execution method JP6114996B2|2017-04-19|System and method for gaze tracking US20160253087A1|2016-09-01|Apparatus and method for controlling content by using line interaction EP3266223B1|2019-05-08|Panel with a two-hand operated user interface for a multi-room media player JP2011527795A|2011-11-04|Apparatus and method for recognizing movement KR20160112835A|2016-09-28|Input apparatus, display apparatus and control method thereof DK178061B1|2015-04-20|A multimedia controller KR20170072666A|2017-06-27|Display apparatus, remote control apparatus and control method thereof TW201218027A|2012-05-01|Control methods for a multi-function controller CN112740146A|2021-04-30|Gesture recognition system WO2016112316A1|2016-07-14|Motion base content selection Hopmann et al.2011|Bridging digital and physical worlds using tangible drag-and-drop interfaces
同族专利:
公开号 | 公开日 CN204374883U|2015-06-03| DK178061B1|2015-04-20|
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题 US5942975A|1995-09-25|1999-08-24|Soerensen; Joern|Method and a device for sensing the distance between a first object and a second object| US6347095B1|1999-11-15|2002-02-12|Pango Networks, Inc.|System, devices and methods for use in proximity-based networking| EP1871228A1|2005-04-18|2008-01-02|Bioness Development, Llc|System and related method for determining a measurement between locations on a body| USRE46790E1|2009-02-26|2018-04-17|Koninklijke Philips N.V.|Exercise system and a method for communication|
法律状态:
优先权:
[返回顶部]
申请号 | 申请日 | 专利标题 DK201300569|2013-10-07| DK201300569A|DK178061B1|2013-10-07|2013-10-07|A multimedia controller|DK201300569A| DK178061B1|2013-10-07|2013-10-07|A multimedia controller| CN201420578753.6U| CN204374883U|2013-10-07|2014-10-08|Multimedia controller| 相关专利
Sulfonates, polymers, resist compositions and patterning process
Washing machine
Washing machine
Device for fixture finishing and tension adjusting of membrane
Structure for Equipping Band in a Plane Cathode Ray Tube
Process for preparation of 7 alpha-carboxyl 9, 11-epoxy steroids and intermediates useful therein an
国家/地区
|